Summary
A thief, a ring, and four inexperienced adventurers. This is how the saga of Domaria begins, through a magical and unknown world of fantasy and adventures.Andarion is a poor thief who was sentenced to work in the Durunthir Mines as punishment for his deeds. Although he needs to protect his little sister Andariel, the thief never lost sight of his dream: replace a great treasure and live a life of nobility. One night, tired of his torturous routine, he tries the theft of his life and replaces a ancient ring. Somehow Domaria's fate begins to change.In Eldania, the Great City, peace reigns for centuries after the banishment of magic by the Great Council. However, a series of strange events begin to stir the attention of the kingdoms within a few days of the Alliance's Grand Annual Meeting. The old treaty, unchanged for centuries, will be discussed in this scenario. Besides their own concerns, young adventurers are gathered by a mysterious figure of the crown to investigate a possible magical disturbance in unfriendly lands while Andarion, gradually loses his sanity and humanity, cursed by a bloodthirsty ring.
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